Getting Mic/FM to work?


#1

Hey there! I’m trying to play around with FM with version 6 pre 2 on Windows 10. I can’t get any audio when I press ‘Mic’. The scheme I’m using is iTunes --> VB audio Virtual Cable (set for the right bitrate, Mono) --> OsciStudio. I know the virtual cable is working (since I can use it in Ardour, etc.). OsciStudio lets me select the Virtual Cable from the input pulldown menu, and doesn’t complain about it, but no sound appears once I’m into OsciStudio and press ‘Mic’ on a channel (whether or not the channel has a shape selected already). Am I missing something basic (or not-so-basic)?

I don’t see anything in terminal log, but I don’t really know what I’m looking for. (I suppose the fact that it’s shouting “DYING” at me is interesting. I took this to be a timely reminder of the human condition and my own mortality.) Here it is the output:

ok!
LAUNCH DESKTOP
init, see=4193765
scale factor = 2
[notice ] ofxFontStash2: creating fontStash GL2
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
DYING
[warning] [ofxMighty] Num layout passes seems high, layout possibly unstable.

[warning] [ofxMighty] Num layout passes seems high, layout possibly unstable.

[warning] [ofxMighty] Num layout passes seems high, layout possibly unstable.

device: Speakers (Realtek High Definition Audio(SST)), in=0, out=2, sr=48000,
device: Main Out 1/2 (Studio 1810), in=0, out=2, sr=48000,
device: CABLE Input (VB-Audio Virtual Cable), in=0, out=1, sr=48000,
device: SPDIF Out (Studio 1810), in=0, out=2, sr=44100,
device: Speakers (XSplit Stream Audio Renderer), in=0, out=2, sr=48000,
device: Hi-Fi Cable Input (VB-Audio Hi-Fi Cable), in=0, out=2, sr=48000,
device: Line Out 5/6 (Studio 1810), in=0, out=2, sr=44100,
device: Line Out 3/4 (Studio 1810), in=0, out=2, sr=44100,
device: Speakers (US-16x08 Mixer), in=0, out=2, sr=44100,
device: Hi-Fi Cable Output (VB-Audio Hi-Fi Cable), in=2, out=0, sr=44100,
device: ADAT In 3/4 (Studio 1810), in=2, out=0, sr=44100,
device: Line In 5/6 (Studio 1810), in=2, out=0, sr=44100,
device: Mic/Line In 3/4 (Studio 1810), in=2, out=0, sr=44100,
device: SPDIF In (Studio 1810), in=2, out=0, sr=44100,
device: CABLE Output (VB-Audio Virtual Cable), in=1, out=0, sr=48000,
device: Line In 7/8 (Studio 1810), in=2, out=0, sr=44100,
device: ADAT In 1/2 (Studio 1810), in=2, out=0, sr=44100,
device: ADAT In 5/6 (Studio 1810), in=2, out=0, sr=44100,
device: Mic/Inst/Line In 1/2 (Studio 1810), in=2, out=0, sr=44100,
device: Microphone Array (Realtek High Definition Audio(SST)), in=2, out=0, sr=48000,
device: Microphone (US-16x08 Mixer), in=2, out=0, sr=44100,
device: ADAT In 7/8 (Studio 1810), in=2, out=0, sr=44100,
device: Virtual 1/2 (Studio 1810), in=2, out=0, sr=44100,
[warning] [ofxMighty] Num layout passes seems high, layout possibly unstable.

[warning] [ofxMighty] Num layout passes seems high, layout possibly unstable.

unknown virtual type: OsciSamplePluginWaveRave
unknown virtual type: OsciSamplePluginWaveRave
unknown virtual type: OsciSamplePluginWaveRave
unknown virtual type: OsciSamplePluginWaveRave
thread = Thread 1
updating width width = 1368, height = 849
[warning] ofVbo: setMesh(): ignoring mesh with no vertices
[warning] ofVbo: setMesh(): ignoring mesh with no vertices
[warning] ofVbo: setMesh(): ignoring mesh with no vertices
[warning] ofVbo: setMesh(): ignoring mesh with no vertices
updating width width = 1368, height = 849
Starting BlendOSC Server on Port 11995
Log: Opening Sound Card:
Log: Sample rate: 48000
Log: Buffer size: 512
Log: Num Buffers: 1 (fixed)
[ error ] RtApi::openStream: input device parameter value is invalid.
[ error ] ofxMidiIn: port “” is not available
[ error ] ofxMidiOut: port “” is not available


#2

hey!

in the log i also can’t see anything where something is obviously wrong. i will try to install audiocables tomorrow and see if i can reproduce this myself!


#3

hey! did you ever get this to work?


#4

I’m not OP but I have the same issue.
I’ve been dying to get it to work as it would be amazing to have for live visuals, I couldn’t find anyone mentioning it online until now.
Does the mic input work for you ?