For a while, I’ve been working on various methods to simplify blender meshes and remove hidden lines.
I’ve shared a couple of method which require Animation Nodes, but over the past couple of months, I’ve (learned python and) written a blender plugin to do the same thing.
Here’s a link to the plugin, with some basic instructions on how to use it. I’m hoping to put together a brief how-to video on using the plugin, but hoping the written directions are sufficient to get folks started.
Here’s a tutorial video I made, showing how the basic features work:
Currently only compatible with Blender 2.79 (2.8x has different code base,) but I’m planning to port it over to 2.8 in the future.
Grab a copy if this interests you, and would love to hear any feedback here or on the github page.