Hidden line removal with Blender plugin I made


#1

Hey folks.

For a while, I’ve been working on various methods to simplify blender meshes and remove hidden lines.

I’ve shared a couple of method which require Animation Nodes, but over the past couple of months, I’ve (learned python and) written a blender plugin to do the same thing.

Here’s a link to the plugin, with some basic instructions on how to use it. I’m hoping to put together a brief how-to video on using the plugin, but hoping the written directions are sufficient to get folks started.

Here’s a tutorial video I made, showing how the basic features work:

Currently only compatible with Blender 2.79 (2.8x has different code base,) but I’m planning to port it over to 2.8 in the future.

Grab a copy if this interests you, and would love to hear any feedback here or on the github page.

Peace.
Z


#2

thanks a lot for releasing this!
curious to try it out…


#3

No problem, glad I could get it working! LMK how it works for you.

Also, I’m no coder, so the code is very rough and just functional. So any performance improvement suggestions for the code itself are also welcome.


#4

BTW, I published a Blender 2.8x version now as well. Same location.